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» New Games Related to Old and New Sequences
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GAMEON
2009
13 years 5 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
GROUP
2009
ACM
14 years 2 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
JSC
2010
107views more  JSC 2010»
13 years 2 months ago
On the relation between Context and Sequence Unification
Both Sequence and Context Unification generalize the same problem: Word Unification. Besides that, Sequence Unification solves equations between unranked terms involving sequence ...
Temur Kutsia, Jordi Levy, Mateu Villaret
ICRA
2009
IEEE
165views Robotics» more  ICRA 2009»
13 years 5 months ago
Planning the reconfiguration of grounded truss structures with truss climbing robots that carry truss elements
Abstract-- In this paper we describe an optimal reconfiguration planning algorithm that morphs a grounded truss structure of known geometry into a new geometry. The plan consists o...
Seung-kook Yun, David Alan Hjelle, Eric Schweikard...
PDPTA
2004
13 years 9 months ago
Efficient Disk Replacement and Data Migration Algorithms for Large Disk Subsystems
Random data placement has recently emerged as an alternative to traditional data striping. From a performance perspective, it has been demonstrated to be an efficient and scalable...
Roger Zimmermann, Beomjoo Seo