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CHI
2006
ACM
14 years 8 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
AAAI
2000
13 years 9 months ago
A Game-Theoretic Approach to Constraint Satisfaction
We shed light on the connections between different approaches to constraint satisfaction by showing that the main consistency concepts used to derive tractability results for cons...
Phokion G. Kolaitis, Moshe Y. Vardi
EDBTW
2006
Springer
13 years 11 months ago
Models for Incomplete and Probabilistic Information
Abstract. We discuss, compare and relate some old and some new models for incomplete and probabilistic databases. We characterize the expressive power of c-tables over infinite dom...
Todd J. Green, Val Tannen
IWEC
2003
13 years 9 months ago
The magic window: the emergent aesthetics of high-resolution large-scale video display
The wide spread dissemination of high-resolution flat-screen display devices will remediate the presentation of video, and therefore the aesthetics of video production. This techno...
Jim Bizzocchi
JITECH
2007
92views more  JITECH 2007»
13 years 7 months ago
Modernization of passenger reservation system: Indian Railways' dilemma
This teaching case discusses the challenges being faced by the technology managers at Indian Railways (IR) in the current scenario of a resurgent national economy coupled with inc...
Shirish C. Srivastava, Sharat S. Mathur, Thompson ...