—This paper presents a new framework for the completion of missing information based on local structures. It poses the task of completion as a global optimization problem with a ...
We present a method for space-time completion of large space-time "holes" in video sequences of complex dynamic scenes. The missing portions are filled-in by sampling sp...
Espen Aarseth recently claimed that all games referred to as ’narrative games’ could better be described as ’quest games’. The writer of this paper suggests that Max Payne...
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...