This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of ex...
With the new interest in historical documents insight grew that electronic access to these texts causes many specific problems. In the first part of the paper we survey the presen...
Andreas Hauser, Markus Heller, Elisabeth Leiss, Kl...
The Principles of Fair Information Practice are almost three decades old and need to be broadened to take account of new technologies for collecting personal information such as d...
We have friends we consider very close and acquaintances we barely know. The social sciences use the term tie strength to denote this differential closeness with the people in our...
We present a method for transferring knowledge learned in one task to a related task. Our problem solvers employ reinforcement learning to acquire a model for one task. We then tra...
Lisa Torrey, Trevor Walker, Jude W. Shavlik, Richa...