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DIGRA
2005
Springer
14 years 1 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 4 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
EDUTAINMENT
2006
Springer
13 years 11 months ago
Designing Social Navigation for a Virtual Community of Practice
Abstract. Social navigation in a community of practice (CoP) is an approach of locating information through increased social awareness. Designing support for social navigation requ...
Wen Xu, Karel Kreijns, Jun Hu
CAINE
2001
13 years 8 months ago
Towards On-line and Personalized Learning - A Web-Search Engine Utility
Distance learning gives benefits for training organization, which are further enhanced by using new information and communication technology. Computerbased tools provide a solutio...
Sabine Leroy, Hervé Camus, M. Picavet
AH
2006
Springer
13 years 11 months ago
A Model for Personalized Learning Through IDTV
Interactive Digital TV (IDTV) opens new learning possibilities where new forms of education are needed. In this paper we explain a new conception of t-learning experiences where TV...
Marta Rey-López, Ana Fernández Vilas...