In this paper we consider the problem of eCommerce comparison shopping agents (shopbots) that are limited by capacity constraints. In light of the phenomenal increase both in dema...
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
In a previous work we have proposed a hybrid Particle Swarm Optimisation/Ant Colony Optimisation (PSO/ACO) algorithm for the discovery of classification rules, in the context of d...
New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...
We propose a system that reads the text encountered in natural scenes with the aim to provide assistance to the visually impaired persons. This paper describes the system design a...