In many real world applications, active selection of training examples can significantly reduce the number of labelled training examples to learn a classification function. Differ...
In this paper we describe our efforts to develop a new strategy for providing assistance using haptics in a virtual environment when training for a motor skill. Using a record and...
Many learning tasks in adversarial domains tend to be highly dependent on the opponent. Predefined strategies optimized for play against a specific opponent are not likely to succ...
Achim Rettinger, Martin Zinkevich, Michael H. Bowl...
Results for Gaussian relay channels typically focus on maximizing transmission rates for given locations of the source, relay and destination. We introduce an alternative perspecti...
Vaneet Aggarwal, Amir Bennatan, A. Robert Calderba...
As human-computer interaction becomes more closely modeled on human-human interaction, new techniques and strategies for human-computer interaction are required. In response to th...
Jeffrey Heer, Nathaniel Good, Ana Ramirez, Marc Da...