Sciweavers

272 search results - page 18 / 55
» New directions in the introductory computer science curricul...
Sort
View
SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
13 years 7 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
JFP
2007
126views more  JFP 2007»
13 years 7 months ago
Engineering Software Correctness
Software engineering courses offer one of many opportunities for providing students with a significant experience in declarative programming. This report discusses some results fr...
Rex L. Page
FLAIRS
2007
13 years 10 months ago
Exploiting MindStorms NXT: Mapping and Localization Projects for the AI Course
1 This paper describes two major student projects for the artificial intelligence course – Mapping using Bayesian filter and Monte Carlo Localization. These projects are also sui...
Myles F. McNally, Frank Klassner, Christopher Cont...
CE
2004
128views more  CE 2004»
13 years 7 months ago
The role of educational software as a support for teaching and learning conversations
: Much recent educational research focuses on teaching and learning within classroom conversations. This raises the question of the role of ICT as a support for such conversations....
Rupert Wegerif
AAAI
2006
13 years 9 months ago
Educational Robotics in Brooklyn
We describe a number of efforts to engage university students with robotics through teaching and outreach. Teaching runs the gamut from undergraduate introductory computer science...
Elizabeth Sklar, Simon Parsons, M. Q. Azhar, Valer...