Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
While crowds of various subjects may offer applicationspecific cues to detect individuals, we demonstrate that for the general case, motion itself contains more information than p...
Focus + context techniques such as fisheye lenses are used to navigate and manipulate objects in multi-scale worlds. They provide in-place magnification of a region without requir...
Model-driven engineering is a powerful approach to build large-scale applications. However, an application’s metamodel often remains static after the initial development phase an...
This paper studies the strategies for multi-objective optimization in a dynamic environment. In particular, we focus on problems with objective replacement, where some objectives ...