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SIGGRAPH
1997
ACM

Moving objects in space: exploiting proprioception in virtual-environment interaction

14 years 4 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient themselves and their manipulanda. To compensate for this lack, we propose exploiting the one real object every user has in a virtual environment, his body. We present a unified framework for virtual-environment interaction based on proprioception, a person's sense of the position and orientation of his body and limbs. We describe three forms of body-relative interaction: • Direct manipulation—ways to use body sense to help control manipulation • Physical mnemonics—ways to store/recall information relative to the body • Gestural actions—ways to use body-relative actions to issue commands Automatic scaling is a way to bring objects instantly within reach so that users can manipulate them using proprioceptive cues. Several novel virtual interaction techniques based upon automatic scaling and our pro...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&
Added 07 Aug 2010
Updated 07 Aug 2010
Type Conference
Year 1997
Where SIGGRAPH
Authors Mark R. Mine, Frederick P. Brooks Jr., Carlo H. Séquin
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