In this paper, we show that in a multi-camera context, we can effectively handle occlusions in real-time at each frame independently, even when the only available data comes from ...
Background: Several tools have been developed to explore and search Gene Ontology (GO) databases allowing efficient GO enrichment analysis and GO tree visualization. Nevertheless,...
Marc Bruckskotten, Mario Looso, Franz Cemic, Anne ...
This paper deals with the design and implementation of low latency software for binary floating-point division with correct rounding to nearest. The approach we present here targe...
We review complexity results for minimizing polynomials over the standard simplex and unit hypercube. In addition, we derive new results on the computational complexity of approxi...
d abstract; full version begins on page 13) Ryan O’Donnell∗ John Wright† November 2, 2011 We show that distinguishing 1 2 -satisfiable Unique-Games instances from (3 8 + )-...