Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and by numerical errors in the model building software...
C. H. Gao, Frank C. Langbein, A. David Marshall, R...
We present a linguistically-motivated algorithm for reconstructing nonlocal dependency in broad-coverage context-free parse trees derived from treebanks. We use an algorithm based...
Abstract. Most of the algorithms dealing with image based 3-D reconstruction involve the evolution of a surface based on a minimization criterion. The mesh parametrization, while a...
This paper addresses the problem of deducing the surface shape of an object given just the surface normals. Many shape measurement algorithms such as shape from shading and shape ...
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...