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AGENTS
1997
Springer
14 years 19 days ago
Adaptation and Learning in Animated Creatures
This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
Jiming Liu, Hong Qin, Yuan Yan Tang, Y. T. Wu
AI
2007
Springer
14 years 14 days ago
Pattern Classification in No-Limit Poker: A Head-Start Evolutionary Approach
We have constructed a poker classification system which makes informed betting decisions based upon three defining features extracted while playing poker: hand value, risk, and agg...
Brien Beattie, Garrett Nicolai, David Gerhard, Rob...
CANDC
2007
ACM
14 years 13 days ago
Group creativity in virtual math teams: interactional mechanisms for referencing, remembering and bridging
In this paper, we present a qualitative case study of group creativity online in the domain of mathematics. We define creative work broadly, ranging from the micro-level coconstru...
Johann W. Sarmiento, Gerry Stahl
EMO
2006
Springer
161views Optimization» more  EMO 2006»
14 years 3 days ago
Design Issues in a Multiobjective Cellular Genetic Algorithm
In this paper we study a number of issues related to the design of a cellular genetic algorithm (cGA) for multiobjective optimization. We take as an starting point an algorithm fol...
Antonio J. Nebro, Juan José Durillo, Franci...
GECCO
2006
Springer
218views Optimization» more  GECCO 2006»
14 years 3 days ago
A survey of mutation techniques in genetic programming
The importance of mutation varies across evolutionary computation domains including: genetic programming, evolution strategies, and genetic algorithms. In the genetic programming ...
Alan Piszcz, Terence Soule