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NETGAMES
2003
ACM
14 years 1 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
IPSN
2007
Springer
14 years 2 months ago
A compact, high-speed, wearable sensor network for biomotion capture and interactive media
In this paper, we present a wireless sensor platform designed for processing multipoint human motion with low latency and high resolution. One application considered here is inter...
Ryan Aylward, Joseph A. Paradiso
ADHOC
2010
138views more  ADHOC 2010»
13 years 8 months ago
On the feasibility of UMTS-based Traffic Information Systems
Intelligent Transportation Systems (ITS) are a hot topic in the communications society. Currently, research is primarily focusing on setting up Vehicular Ad Hoc Networks (VANETs) ...
Christoph Sommer, Armin Schmidt, Yi Chen, Reinhard...
INFOCOM
2009
IEEE
14 years 2 months ago
Identifying High Cardinality Internet Hosts
—The Internet host cardinality, defined as the number of distinct peers that an Internet host communicates with, is an important metric for profiling Internet hosts. Some examp...
Jing Cao, Yu Jin, Aiyou Chen, Tian Bu, Zhi-Li Zhan...
BMCBI
2008
110views more  BMCBI 2008»
13 years 8 months ago
Predikin and PredikinDB: a computational framework for the prediction of protein kinase peptide specificity and an associated da
Background: We have previously described an approach to predicting the substrate specificity of serine-threonine protein kinases. The method, named Predikin, identifies key conser...
Neil F. W. Saunders, Ross I. Brinkworth, Thomas Hu...