In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
Methods of retrieving images that incorporate humangenerated metadata, such as keyword annotation and collaborative filtering, are less vulnerable to the semantic gap than content...
Proof animation is a way of executing proofs to nd errors in the formalization of proofs. It is intended to be \testing in proof engineering". Although the realizability inter...
Language is sensitive to both semantic and pragmatic effects. To capture both effects, we model language use as a cooperative game between two players: a speaker, who generates an...
As an attempt to uncover the topological nature of composition of strategies in game semantics, we present a "topological" game for Multiplicative Additive Linear Logic ...