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NETGAMES
2006
ACM
14 years 3 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
ICIP
2008
IEEE
14 years 11 months ago
Using a game to evaluate image retrieval, organization, and annotation
Methods of retrieving images that incorporate humangenerated metadata, such as keyword annotation and collaborative filtering, are less vulnerable to the semantic gap than content...
Liam M. Mayron, Oge Marques
TLCA
2005
Springer
14 years 3 months ago
Can Proofs Be Animated By Games?
Proof animation is a way of executing proofs to nd errors in the formalization of proofs. It is intended to be \testing in proof engineering". Although the realizability inter...
Susumu Hayashi
EMNLP
2010
13 years 7 months ago
A Game-Theoretic Approach to Generating Spatial Descriptions
Language is sensitive to both semantic and pragmatic effects. To capture both effects, we model language use as a cooperative game between two players: a speaker, who generates an...
Dave Golland, Percy Liang, Dan Klein
CORR
2008
Springer
106views Education» more  CORR 2008»
13 years 9 months ago
Topological Observations on Multiplicative Additive Linear Logic
As an attempt to uncover the topological nature of composition of strategies in game semantics, we present a "topological" game for Multiplicative Additive Linear Logic ...
André Hirschowitz, Michel Hirschowitz, Tom ...