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GECCO
2004
Springer
101views Optimization» more  GECCO 2004»
14 years 1 months ago
Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms
Abstract. We use case injected genetic algorithms to learn to competently play computer strategy games. Such games are characterized by player decision in anticipation of opponent ...
Chris Miles, Sushil J. Louis, Rich Drewes
PPSN
2004
Springer
14 years 29 days ago
Learning Probabilistic Tree Grammars for Genetic Programming
Genetic Programming (GP) provides evolutionary methods for problems with tree representations. A recent development in Genetic Algorithms (GAs) has led to principled algorithms cal...
Peter A. N. Bosman, Edwin D. de Jong
ISMB
1994
13 years 9 months ago
Prototyping a Genetics Deductive Database
Weare developing a laboratory notebook system knownas the Genetics Deductive Database. Currently our prototype provides storage for biological facts andrules withflexible accessvi...
Catherine Hearne, Zhan Cui, Simon Parsons, Saki Ha...
DATESO
2010
150views Database» more  DATESO 2010»
13 years 5 months ago
Evolving Quasigroups by Genetic Algorithms
Abstract. Quasigroups are a well-known combinatorial design equivalent to more familiar Latin squares. Because all possible elements of a quasigroup occur with equal probability, i...
Václav Snásel, Jiri Dvorský, ...
BMCBI
2011
13 years 2 months ago
Tree Pruner: An efficient tool for selecting data from a biased genetic database
Background: Large databases of genetic data are often biased in their representation. Thus, selection of genetic data with desired properties, such as evolutionary representation ...
Mohan Krishnamoorthy, Pragneshkumar Patel, Mira Di...