We describe a method for 3D object scanning by aligning depth scans that were taken from around an object with a time-of-flight camera. These ToF cameras can measure depth scans ...
Christian Theobalt, Yan Cui, Sebastian Schuon, Seb...
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
—In real world machine vision problems, numerous issues such as variable scene illumination make edge and object detection difficult. There exists no universal edge detection met...
Estimating the paths that moving objects can take through the fields of view of possibly non-overlapping cameras, also known as their activity topology, is an important step in t...
— Due to the long simulation times of the reference input sets, microarchitects resort to alternative techniques to speed up cycle-accurate simulations. However, the reduction in...
Vidyasagar Nookala, Ying Chen, David J. Lilja, Sac...