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SIGGRAPH
1998
ACM
15 years 8 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
HUC
2007
Springer
15 years 10 months ago
Haggle: Seamless Networking for Mobile Applications
This paper presents Haggle, an architecture for mobile devices that enables seamless network connectivity and application functionality in dynamic mobile environments. Current appl...
Jing Su, James Scott, Pan Hui, Jon Crowcroft, Eyal...
KIVS
1999
Springer
15 years 8 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern
DIGRA
2005
Springer
15 years 9 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
137
Voted
PERCOM
2004
ACM
16 years 3 months ago
Drishti: An Integrated Indoor/Outdoor Blind Navigation System and Service
There are many navigation systems for visually impaired people but few can provide dynamic interactions and adaptability to changes. None of these systems work seamlessly both ind...
Lisa Ran, Sumi Helal, Steve Moore