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» Non-linear interactive media productions
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TIDSE
2004
Springer
14 years 24 days ago
Writing Interactive Fiction Scenarii with DraMachina
Abstract. This paper presents DraMachina, an authoring tool dedicated to authors of interactive fictions. An interactive fiction is an extension of classical narrative media as i...
Stéphane Donikian, Jean-Noël Portugal
CHI
2009
ACM
14 years 8 months ago
NewsCube: delivering multiple aspects of news to mitigate media bias
The bias in the news media is an inherent flaw of the news production process. The resulting bias often causes a sharp increase in political polarization and in the cost of confli...
Souneil Park, Seungwoo Kang, Sangyoung Chung, June...
GI
2009
Springer
14 years 1 days ago
Tokenized Interaction Architecture
: Out-of-Home (OOH) advertising is currently advancing into a new era: “pervasive advertising” is one of the buzz words describing a soft change from the traditional push-only ...
Boxian Dong, Bernhard Wally, Alois Ferscha
CRITICAL
2005
13 years 9 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
CHI
2011
ACM
12 years 11 months ago
MediaDiver: viewing and annotating multi-view video
We propose to bring our novel rich media interface called MediaDiver demonstrating our new interaction techniques for viewing and annotating multiple view video. The demonstration...
Gregor Miller, Sidney Fels, Abir Al Hajri, Michael...