Sciweavers

2973 search results - page 141 / 595
» Non-photorealistic virtual environments
Sort
View
TOG
2008
128views more  TOG 2008»
13 years 10 months ago
VirtualStudio2Go: digital video composition for real environments
We synchronize film cameras and LED lighting with off-the-shelf video projectors. Radiometric compensation allows displaying keying patterns and other spatial codes on arbitrary r...
Anselm Grundhöfer, Oliver Bimber
TVCG
2008
96views more  TVCG 2008»
13 years 10 months ago
Hand Motion Prediction for Distributed Virtual Environments
We use our hands to manipulate objects in our daily life. The hand is capable of accomplishing diverse tasks such as pointing, gripping, twisting, and tearing. However, there is no...
Addison Chan, Rynson W. H. Lau, Lewis W. F. Li
HCI
2009
13 years 7 months ago
Specifying the Representation of Non-geometric Information in 3D Virtual Environments
In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...
Kaveh Bazargan, Gilles Falquet
HCI
2009
13 years 7 months ago
Assessment of Psychophysiological Differences of West Point Cadets and Civilian Controls Immersed within a Virtual Environment
An important question for ecologically valid virtual environments is whether cohort characteristics affect immersion. If a method for assessing a certain neurocognitive capacity (e...
Thomas D. Parsons, Christopher G. Courtney, Louise...
ICMCS
2009
IEEE
142views Multimedia» more  ICMCS 2009»
13 years 7 months ago
PTZ camera calibration for Augmented Virtual Environments
Augmented Virtual Environments(AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiza...
Lu Wang, Suya You, Ulrich Neumann