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SI3D
2012
ACM
12 years 5 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
REPLICATION
2010
13 years 8 months ago
A History of the Virtual Synchrony Replication Model
In this chapter, we discuss a widely used fault-tolerant data replication model called virtual synchrony. The model responds to two kinds of needs. First, there is the practical qu...
Ken Birman
PRESENCE
2007
127views more  PRESENCE 2007»
13 years 9 months ago
Causal Perception in Virtual Reality and its Implications for Presence Factors
Causality is an important aspect of how we construct reality. Yet, while many psychological phenomena have been studied in their relation to virtual reality (VR), very little work...
Marc Cavazza, Jean-Luc Lugrin, Marc Buehner
JTAER
2010
135views more  JTAER 2010»
13 years 8 months ago
Developing Trust In Virtual Software Development Teams
Today globally distributed software development has become the norm for many organizations and the popularity of implementing such an approach continues to increase. In these circ...
Valentine Casey
ESWA
2010
109views more  ESWA 2010»
13 years 8 months ago
Visual and tangible interactions with physical and virtual objects using context-aware RFID
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation and interface technology with physical and virtual objects in the ubiquitous comp...
Jae Yeol Lee, Dong Woo Seo, Byung Youn Song, Rajit...