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CASCON
2010
174views Education» more  CASCON 2010»
13 years 8 months ago
Smart Services Across the Real and Virtual Worlds
Today, we are witnessing a new level of scale, complexity, and pervasiveness of software systems that are designed to support much more holistically complex processes. Much richer...
Eleni Stroulia
VR
1999
IEEE
156views Virtual Reality» more  VR 1999»
14 years 2 months ago
The Benefits of Statistical Visualization in an Immersive Environment
We have created an immersive application for statistical graphics and have investigated what benefits it offers over more traditional data analysis tools. This paper presents a de...
Laura L. Arns, Dianne Cook, Carolina Cruz-Neira
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
14 years 2 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
MTA
2011
184views Hardware» more  MTA 2011»
13 years 1 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
PUC
2002
165views more  PUC 2002»
13 years 9 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...