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APGV
2008
ACM
200views Visualization» more  APGV 2008»
13 years 9 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
CANDC
2005
ACM
13 years 9 months ago
Exhibition: computational schemes for biomimetic sculpture
The Mid-Ocean Studio, Brown University’s SHAPE lab, and Goldsmiths College are collaborating on a prototype system for the automatic evolution of biomimetic sculpture using stru...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
EDUTAINMENT
2006
Springer
13 years 9 months ago
The ARTable: An AR-Based Tangible User Interface System
Augmented Reality (AR) and Tangible User Interface (TUI) have been proven to provide intuition to human computer interface with richness of a tactile sense. Recent implementations ...
Youngmin Park, Woontack Woo
CSCW
2008
ACM
13 years 9 months ago
Can you ever trust a wiki?: impacting perceived trustworthiness in wikipedia
Wikipedia has become one of the most important information resources on the Web by promoting peer collaboration and enabling virtually anyone to edit anything. However, this mutab...
Aniket Kittur, Bongwon Suh, Ed H. Chi
EUSAI
2007
Springer
13 years 9 months ago
A Compiler for the Smart Space
Developing applications for smart spaces is a challenging task. Most programming systems narrowly focus on the embedded computer infrastructure and neglect the spatial aspect of th...
Urs Bischoff, Gerd Kortuem