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WSCG
2003
150views more  WSCG 2003»
13 years 9 months ago
Smart Objects for Attentive Agents
We present an extended framework for modelling agent-object interactions in virtual environments. Our framework is based on the concept of Smart Objects and provides agents with p...
Christopher Peters, Simon Dobbyn, Brian MacNamee, ...
VCIP
2000
124views Communications» more  VCIP 2000»
13 years 9 months ago
Rendering of 3D-wavelet-compressed concentric mosaic scenery with progressive inverse wavelet synthesis (PIWS)
The concentric mosaics offer a quick solution to the construction and navigation of a virtual environment. To reduce the vast data amount of the concentric mosaics, a compression ...
Yunnan Wu, Lin Luo, Jin Li, Ya-Qin Zhang
WSC
2000
13 years 9 months ago
Teaching system modeling, simulation and validation
Simulation is used in the design process of dynamic systems. The results of simulation are employed for validating a model, and they are helpful for the improvement of the design ...
Jörg Desel
AIIDE
2009
13 years 8 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
DAGM
2010
Springer
13 years 8 months ago
Exploiting Redundancy for Aerial Image Fusion Using Convex Optimization
Abstract. Image fusion in high-resolution aerial imagery poses a challenging problem due to fine details and complex textures. In particular, color image fusion by using virtual or...
Stefan Kluckner, Thomas Pock, Horst Bischof