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JSSPP
2005
Springer
14 years 1 months ago
AnthillSched: A Scheduling Strategy for Irregular and Iterative I/O-Intensive Parallel Jobs
Irregular and iterative I/O-intensive jobs need a different approach from parallel job schedulers. The focus in this case is not only the processing requirements anymore: memory, ...
Luís Fabrício Wanderley Góes,...
OTM
2005
Springer
14 years 1 months ago
An XML-Based Cross-Language Framework
Abstract. We introduce XMLVM, a Turing complete XML-based programming language based on a stack-based, virtual machine. We show how XMLVM can automatically be created from Java cla...
Arno Puder
CLUSTER
2003
IEEE
14 years 1 months ago
A Performance Monitor Based on Virtual Global Time for Clusters of PCs
Debugging the performance of parallel and distributed systems remains a difficult task despite the widespread use of middleware packages for automatic distribution, communication...
Michela Taufer, Thomas Stricker
NETGAMES
2003
ACM
14 years 1 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
SIGMOD
2010
ACM
202views Database» more  SIGMOD 2010»
14 years 29 days ago
PAROS: pareto optimal route selection
Modern maps provide a variety of information about roads and their surrounding landscape allowing navigation systems to go beyond simple shortest path computation. In this demo, w...
Franz Graf, Hans-Peter Kriegel, Matthias Renz, Mat...