We propose a new facial motion retargetting method using wavelet-based multiresolutional analysis of triangular meshes. We define the displacement of the source model as the diff...
Human motion can be understood on many levels. The most basic level is the notion that humans are collections of things that have predictable visual appearance. Next is the notion...
Christopher Richard Wren, Brian P. Clarkson, Alex ...
In this work, we propose a new super-resolution algorithm to simultaneously estimate all frames of a video sequence. The new algorithm is based on the Bayesian maximum a posterior...
— This paper describes 3D biped walking generation and control based on Limit Cycle Walking. In our study, we use the simplest possible 3D biped model with three DOFs, incorporat...
Kentaro Miyahara, Yuzuru Harada, Dragomir N. Nench...
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...