Multi-agent systems where the agents are developed by parties with competing interests, and where there is no access to an agent's internal state, are often classified as `ope...
Much work in AI deals with the selection of proper actions in a given (known or unknown) environment. However, the way to select a proper action when facing other agents is quite ...
We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Abstract. In this paper we propose a new role for the agent metaphor in the definition of the organizational structure of multiagent systems. The agent metaphor is extended to cons...
Virtual Institutions are Virtual Worlds with normative regulation of participants’ interactions. This paradigm is based on normative multiagent systems and is technologically su...