Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
Dynamic changes in complex, real-time environments, such as modern video games, can violate an agent's expectations. We describe a system that responds competently to such vi...
Inspired by recent algorithms for electing a leader in a distributed system, we study the following game in a directed graph: each vertex selects one of its outgoing arcs (if any)...
We introduce a technique that can be used to model the behaviour of protocols. In our model each process within a protocol belongs to a particular class. A set of rules governs th...
The process of recruiting employees has changed since the internet entered enterprises. From simply posting job ads and information on the internet to online application forms and...
Sven Laumer, Alexander von Stetten, Andreas Eckhar...