The main objects here are finite-strategy games in which entropic terms are subtracted from the payoffs. After such subtraction each Nash equilibrium solves an explicit, unconstra...
We develop a framework to study differentiated services when there are competing network providers. We adopt a multi-class queueing model, where providers post prices for various s...
Abstract. The automated generation of multimedia reports for timevarying scenes on the basis of visual data constitutes a challenging research goal with a high potential for many i...
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Tutoring systems have been a popular domain for CBR since its very beginning. In this paper we draw a connection between casebased teaching and learning-by-doing approach to tutori...