Virtual Institutions are Virtual Worlds with normative regulation of participants’ interactions. This paradigm is based on normative multiagent systems and is technologically su...
Since its application to systems, emergence has been explained in terms of levels of observation. This approach has led to confusion, contradiction, incoherence and at times mysti...
As a novel, grand AI challenge, General Game Playing is concerned with the development of systems that understand the rules of unknown games and play these games well without human...
This paper describes the initial findings of a case study intended to identify important organizational catalysts and impediments to implementing and using security technologies a...
In this paper, we describe which roles deep structures of law play in (automatic) drafting legislation. Deep structures contain a formal description of the intended normative effe...