The notions of common knowledge or common belief play an important role in several areas of computer science (e.g. distributed systems, communication), in philosophy, game theory,...
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
In this paper, we discuss the output of a student project about the design of a physically interactive system to assist the education of martial arts to children. The conceptual s...
Markus Heberlein, Hayashi Takafumi, Nashold Sarah,...
A method to simulate the physics of the game of pool is presented. The method is based upon a parametrization of ball motion which allows the time of occurrence of events, such as...
We propose a deductive method for constructing reliable reachability controllers, with application to fault-tolerant discrete systems. Designing the controller reduces to finding...