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AFRIGRAPH
2003
ACM
14 years 2 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
FC
2001
Springer
97views Cryptology» more  FC 2001»
14 years 1 months ago
Monotone Signatures
In many real-life situations, massive quantities of signatures have to be issued on cheap passive supports (e.g. paper-based) such as bank-notes, badges, ID cards, driving licenses...
David Naccache, David Pointcheval, Christophe Tyme...
SCALESPACE
1999
Springer
14 years 1 months ago
Region Tracking on Surfaces Deforming via Level-Sets Methods
Since the work by Osher and Sethian on level-sets algorithms for numerical shape evolutions, this technique has been used for a large number of applications in numerous fields. In...
Marcelo Bertalmío, Guillermo Sapiro, Gregor...
EWNLG
1993
14 years 1 months ago
Choosing a Set of Coherence Relations for Text Generation: A Data-Driven Approach
Abstract. An active research programme in Natural Language Generation has grown up around the notion of `coherence relations'. Relations are being used in a variety of roles i...
Alistair Knott, Robert Dale
ACMSE
1992
ACM
14 years 1 months ago
Visible surface ray-tracing of stereoscopic images
Ray-tracing is a well-known method for producing realistic images. If we wish to view a ray-traced image stereoscopically, we must create two distinct views of the image: a left-e...
Stephen J. Adelson, Larry F. Hodges