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129
Voted
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 10 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
143
Voted
LION
2009
Springer
160views Optimization» more  LION 2009»
15 years 10 months ago
Corridor Selection and Fine Tuning for the Corridor Method
In this paper we present a novel hybrid algorithm, in which ideas from the genetic algorithm and the GRASP metaheuristic are cooperatively used and intertwined to dynamically adjus...
Marco Caserta, Stefan Voß
141
Voted
3DIM
2007
IEEE
15 years 10 months ago
Dense Depth and Color Acquisition of Repetitive Motions
Modeling dynamic scenes is a challenging problem faced by applications such as digital content generation and motion analysis. Fast single-frame methods obtain sparse depth sample...
Yi Xu, Daniel G. Aliaga
158
Voted
3DPVT
2006
IEEE
203views Visualization» more  3DPVT 2006»
15 years 9 months ago
A Spatio-Temporal Modeling Method for Shape Representation
The spherical harmonic (SPHARM) description is a powerful surface modeling technique that can model arbitrarily shaped but simply connected three dimensional (3D) objects. Because...
Heng Huang, Li Shen, Rong Zhang, Fillia Makedon, J...
157
Voted
CVPR
2007
IEEE
15 years 7 months ago
Inferring 3D Volumetric Shape of Both Moving Objects and Static Background Observed by a Moving Camera
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
Chang Yuan, Gérard G. Medioni