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NETGAMES
2005
ACM
14 years 2 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
CASC
2005
Springer
113views Mathematics» more  CASC 2005»
14 years 2 months ago
Real Solving of Bivariate Polynomial Systems
Abstract. We propose exact, complete and efficient methods for 2 problems: First, the real solving of systems of two bivariate rational polynomials of arbitrary degree. This means ...
Ioannis Z. Emiris, Elias P. Tsigaridas
EPIA
2005
Springer
14 years 2 months ago
Automatic Detection of Meddies Through Texture Analysis of Sea Surface Temperature Maps
Abstract. A new machine learning approach is presented for automatic detection of Mediterranean water eddies from sea surface temperature maps of the Atlantic Ocean. A pre-processi...
Marco Castellani, Nuno C. Marques
GPCE
2005
Springer
14 years 2 months ago
Implicitly Heterogeneous Multi-stage Programming
Previous work on semantics-based multi-stage programming (MSP) language design focused on homogeneous designs, where the generating and the generated languages are the same. Homoge...
Jason Eckhardt, Roumen Kaiabachev, Emir Pasalic, K...
ASPLOS
2004
ACM
14 years 2 months ago
Deconstructing storage arrays
We introduce Shear, a user-level software tool that characterizes RAID storage arrays. Shear employs a set of controlled algorithms combined with statistical techniques to automat...
Timothy E. Denehy, John Bent, Florentina I. Popovi...