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WSCG
2003
143views more  WSCG 2003»
13 years 9 months ago
Rendering Large (Volume) Datasets: A new Parallel Visualization System
In this paper we describe a basis for a system that is able to compute actual scientific and realistic visualization methods in parallel. It is capable to integrate easily in mod...
Sascha Schneider, Thorsten May, Michael Schmidt
MABS
2000
Springer
13 years 11 months ago
Multi Agent Based Simulation: Beyond Social Simulation
Multi Agent Based Simulation (MABS) has been used mostly in purely social contexts. However, compared to other approaches, e.g., traditional discrete event simulation, object-orien...
Paul Davidsson
ACMDIS
2000
ACM
14 years 4 days ago
Augmented Reality as a Design Tool for Mobile Interfaces
This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a ‘thinking tool’ to develop ideas ...
Olav W. Bertelsen, Christina Nielsen
SI3D
2010
ACM
14 years 2 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
WWW
2010
ACM
13 years 6 months ago
Building a Usable and Accessible Semantic Web Interaction Platform
Semantic Web applications take off is being slower than expected, at least with respect to “real-world” applications and users. One of the main reasons for this lack of adoptio...
Roberto García, Juan Manuel Gimeno, Ferran ...