Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
This paper presents the System Status suite of applications. These applications are used to provide a simple, uniform, and low developer cost system for exporting and tracking the...
This paper discusses the impact of the hierarchical master-worker paradigm on performance of an application program, which solves an optimization problem by a parallel branch and ...
We present an abstract language for distributed systems of processes with local memory and private communication channels. Communication between processes is done via messaging. Th...
Abstract. We study the problem of the amount of information (advice) about a graph that must be given to its nodes in order to achieve fast distributed computations. The required s...
Pierre Fraigniaud, Cyril Gavoille, David Ilcinkas,...