Sciweavers

313 search results - page 47 / 63
» Object, function, action for tangible interface design
Sort
View
UIST
2009
ACM
14 years 4 months ago
Virtual shelves: interactions with orientation aware devices
Triggering shortcuts or actions on a mobile device often requires a long sequence of key presses. Because the functions of buttons are highly dependent on the current applicationâ...
Frank Chun Yat Li, David Dearman, Khai N. Truong
VISUALIZATION
1992
IEEE
14 years 2 months ago
Display of Scientific Data Structures for Algorithm Visualization
algorithms as networks of modules. The data flow architecture is popular because of the flexibility of mixing calculation modules with display modules, and because of its easy grap...
William L. Hibbard, Charles R. Dyer, Brian E. Paul
BMCBI
2010
139views more  BMCBI 2010»
13 years 10 months ago
RNAstructure: software for RNA secondary structure prediction and analysis
Background: To understand an RNA sequence's mechanism of action, the structure must be known. Furthermore, target RNA structure is an important consideration in the design of...
Jessica S. Reuter, David H. Mathews
UIST
2005
ACM
14 years 3 months ago
Informal prototyping of continuous graphical interactions by demonstration
Informal prototyping tools have shown great potential in facilitating the early stage design of user interfaces. However, continuous interactions, an important constituent of high...
Yang Li, James A. Landay
CHI
2008
ACM
14 years 10 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay