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» Object Modeling Using Space Carving
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VC
1998
66views more  VC 1998»
13 years 7 months ago
Vertex representations and their applications in computer graphics
The vertex representation, a new data structure for representing and manipulating orthogonal objects, is presented. Both interiors and boundaries of regions are represented implic...
Claudio Esperança, Hanan Samet
SIGGRAPH
1998
ACM
14 years 10 days ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
VISUALIZATION
2000
IEEE
14 years 14 days ago
Multi-resolution dynamic meshes with arbitrary deformations
Multi-resolution techniques and models have been shown to be effective for the display and transmission of large static geometric object. Dynamic environments with internally defo...
Ariel Shamir, Chandrajit L. Bajaj, Valerio Pascucc...
MMM
2003
Springer
258views Multimedia» more  MMM 2003»
14 years 1 months ago
2D Shape Transformation Using 3D Blending
Computer animation is one of the key components of a multimedia document or presentation. Shape transformation between objects of different topology and positions is an open model...
Galina Pasko, Alexander A. Pasko, M. Ikeda, Tosiya...
ICDM
2009
IEEE
112views Data Mining» more  ICDM 2009»
14 years 2 months ago
Spatio-temporal Multi-dimensional Relational Framework Trees
—The real world is composed of sets of objects that move and morph in both space and time. Useful concepts can be defined in terms of the complex interactions between the multi-...
Matthew Bodenhamer, Samuel Bleckley, Daniel Fennel...