In this paper, we present an algorithm to combine edge information from stereo-derived depth maps with edges from the original intensity/color image to improve the contour detecti...
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Robots are rapidly evolving from factory work-horses to robot-companions. The future of robots, as our companions, is highly dependent on their abilities to understand, interpret ...
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
The concept of interoperability of data and model as presented in this paper is viewed as being very useful for implementing variety of future applications related to power system...
Mladen Kezunovic, Santiago Grijalva, Papiya Dutta,...