Real-world action recognition applications require the development of systems which are fast, can handle a large variety of actions without a priori knowledge of the type of actio...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
This paper addresses the pose recovery problem of a particular articulated object: the human body. In this model-based approach, the 2D-shape is associated to the corresponding st...
This paper presents methodology for integrating a small, singlepoint laser range finder into a wearable augmented reality system. We first present a way of creating object-align...
Jason Wither, Christopher Coffin, Jonathan Ventura...
Analysis of medical images, especially the extraction of anatomical structures, is a critical component of many medical applications: surgical planning and navigation, and populati...