This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
An analysis of how visual modeling of structure and dynamic behavior of a multimedia application differs from modeling conventional software yields that aspects of the graphical u...
Recent work has introduced a simulation model of ecological processes in terms of a very simple Particle Swarm algorithm. This abstract model produced qualitatively realistic beha...
: A pattern identifies a problem and provides the specification of a generic solution to that problem. Conceptual modelling patterns are aimed at representing a specific structure ...
Image segmentation is conventionally formulated as a pixellabeling problem, in which “hard” decisions have to be made to partition pixels into regions. As image segmentation i...