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DEXAW
2004
IEEE
82views Database» more  DEXAW 2004»
13 years 11 months ago
Supporting Public Software Acquisition Workflows - Implications for Data Models
Many software acquisition projects are doomed to fail due to a lack of integration of acquisition and development processes on the one hand and, because of shortcomings of classic...
Werner Aigner, Peter Regner, Thomas Wiesinger, Jos...
ICALT
2008
IEEE
14 years 2 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
ICAI
2010
13 years 5 months ago
A Programming Environment for Bousi-Prolog
BousiProlog is a fuzzy logic programming language which is an extension of the standard Prolog language. The BousiProlog operational semantics is an adaptation of the SLD resoluti...
Pascual Julián Iranzo, Clemente Rubio-Manza...
GI
2009
Springer
14 years 10 days ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
ENTCS
2008
125views more  ENTCS 2008»
13 years 7 months ago
Can Refinement be Automated?
We automatically verify Back's atomicity refinement law and a classical data refinement law for action systems. Our novel approach mechanises a refinement calculus based on K...
Peter Höfner, Georg Struth