The acquisition of geometric information from realworld objects has become a major way of modeling complex scenes and environments. Unfortunately, most optical methods for geometr...
Texture fractalization is used in many existing approaches to ensure the temporal coherence of a stylized animation. This paper presents the results of a psychophysical user-study...
The front end of many motion analysis algorithms is usually a process that generates bounding boxes around each moving object, roughly segmenting the objects from the background. ...
In this study a self-steering beamformer with binaural output for a head-worn microphone array is investigated in simulated and realworld conditions. The influence of the underly...
Thomas Rohdenburg, Stefan Goetze, Volker Hohmann, ...
This work analyses the accuracy of estimating the location of 3D landmarks and characteristic image structures. Based on nonlinear estimation theory we study the minimal stochastic...