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IJCV
2000
164views more  IJCV 2000»
13 years 10 months ago
Probabilistic Modeling and Recognition of 3-D Objects
This paper introduces a uniform statistical framework for both 3-D and 2-D object recognition using intensity images as input data. The theoretical part provides a mathematical too...
Joachim Hornegger, Heinrich Niemann
CGF
2006
145views more  CGF 2006»
13 years 10 months ago
Classification of Illumination Methods for Mixed Reality
A mixed reality (MR) represents an environment composed both by real and virtual objects. MR applications are used more and more, for instance in surgery, architecture, cultural h...
Katrien Jacobs, Céline Loscos
CHI
2006
ACM
14 years 10 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
CHI
2005
ACM
14 years 10 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
ICRA
2006
IEEE
106views Robotics» more  ICRA 2006»
14 years 4 months ago
Real-time Object Detection using Segmented and Grayscale Images
- This paper describes an approach that performs visual object detection in real-time by combining the strength of processing the color segmented image along with that of the grays...
Juan Fasola, Manuela M. Veloso