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» Objects in play: virtual environments and tactile learning
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ECTEL
2006
Springer
13 years 11 months ago
From the Analysis of Community Activity to the Appropriation of New Tools. A Methodological Approach for the Development of Info
More and more CoPs have chosen virtual environments and services to support their activities. However, recent research has underlined several problems: the lack of adequate scaffol...
Bernadette Charlier, France Henri, Amaury Daele, M...
ISWC
1997
IEEE
13 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
ICALT
2005
IEEE
14 years 1 months ago
Learning Units Design Based in Grid Computing
: The development of cooperative, flexible and reusable learning environments is a need in modern education. The IMS Learning Design specification has played a very important role ...
Leonel Iriarte Navarro, Manuel Marco Such, Alexand...
AROBOTS
2007
159views more  AROBOTS 2007»
13 years 7 months ago
Structure-based color learning on a mobile robot under changing illumination
— A central goal of robotics and AI is to be able to deploy an agent to act autonomously in the real world over an extended period of time. To operate in the real world, autonomo...
Mohan Sridharan, Peter Stone
ECTEL
2006
Springer
13 years 11 months ago
Peer-to-peer Face-to-face Collaboration
In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures. The objective is to minim...
Delfina Malandrino, Ilaria Manno