This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
We present a novel algorithm for automatically applying constrainable, L1-optimal camera paths to generate stabilized videos by removing undesired motions. Our goal is to compute ...
Abstract-- We propose a formal method for feedback controller synthesis using interactive computer programs with graphical interface (in short, computer games). The main theoretica...
—In this paper we consider an interacting two-agent sequential decision-making problem consisting of a Markov source process, a causal encoder with feedback, and a causal decoder...