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» Observable Subspaces for 3D Human Motion Recovery
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TEI
2009
ACM
166views Hardware» more  TEI 2009»
13 years 11 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
CHI
2004
ACM
14 years 10 days ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii
APVIS
2010
13 years 8 months ago
CycleStack: Inferring periodic behavior via temporal sequence visualization in ultrasound video
A range of well-known treatment methods for destroying tumor and similar harmful growth in human body utilizes the coherence between the inherently periodic movement of the affect...
Teng-Yok Lee, Abon Chaudhuri, Fatih Porikli, Han-W...
JMM2
2006
138views more  JMM2 2006»
13 years 6 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy