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CHI
2005
ACM
14 years 10 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
VMV
2000
146views Visualization» more  VMV 2000»
13 years 11 months ago
Matching 3D Freeform Shapes to Digitized Objects
In this paper the problem of matching freeform surface features against measured point data is studied. The motivation for this investigation is the recent demand for fast and rob...
Joris S. M. Vergeest, Sander Spanjaard, Jos J. O. ...
DGO
2009
118views Education» more  DGO 2009»
13 years 11 months ago
Towards collaborative web-based impact assessment
Impact assessment (IA) is a key method for the legislator to evaluate policies, norms or regulations currently under development. Experts use IA to gather and analyze input from m...
Clemens Heidinger, Erik Buchmann, Klemens Böh...
SOUPS
2006
ACM
14 years 4 months ago
An empirical study of natural language parsing of privacy policy rules using the SPARCLE policy workbench
Today organizations do not have good ways of linking their written privacy policies with the implementation of those policies. To assist organizations in addressing this issue, ou...
Carolyn Brodie, Clare-Marie Karat, John Karat
CHI
2004
ACM
14 years 10 months ago
Digital graffiti: public annotation of multimedia content
Our physical environment is increasingly filled with multimedia content on situated, community public displays. We are designing methods for people to post and acquire digital inf...
Scott Carter, Elizabeth F. Churchill, Laurent Deno...