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MOBIHOC
2012
ACM
11 years 11 months ago
Spatial spectrum access game: nash equilibria and distributed learning
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
Xu Chen, Jianwei Huang
ACL
2012
11 years 11 months ago
Building Trainable Taggers in a Web-based, UIMA-Supported NLP Workbench
Argo is a web-based NLP and text mining workbench with a convenient graphical user interface for designing and executing processing workflows of various complexity. The workbench...
Rafal Rak, BalaKrishna Kolluru, Sophia Ananiadou
KES
2005
Springer
14 years 2 months ago
User Preference Learning for Multimedia Personalization in Pervasive Computing Environment
Pervasive computing environment and users’ demand for multimedia personalization precipitate a need for personalization tools to help people access desired multimedia content at ...
Zhiwen Yu, Daqing Zhang, Xingshe Zhou, Changde Li
APSEC
2000
IEEE
14 years 1 months ago
A case study of horizontal reuse in a project-driven organisation
This experience paper presents observations, lessons learned, and recommendations based on a case study of reuse. The case study is concerned with the development, maturation, and...
Henrik Bærbak Christensen, Henrik Røn
ECTEL
2007
Springer
14 years 2 months ago
ALOE - A Socially Aware Learning Resource and Metadata Hub
The changing nature of e-Learning, the Web, and its users that can be observed in the last years results in a need for new approaches and technologies to fully exploit the existing...
Martin Memmel, Rafael Schirru