This paper considers the problem of shape-from-shading using nearby planar distributed illuminants. It is shown that a rectangular planar nearby distributed uniform isotropic illu...
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
In this paper, we present a new method of synthesizing novel views from the virtual cameras in multiview camera configurations for 3DTV system. We introduce a semi N-view & N-...
Many applications in computer vision require comparisons
between two images of the same scene. Comparison
applications usually assume that corresponding regions in
the two image...
We present a probabilistic framework for recognizing objects in images of cluttered scenes. Hundreds of objects may be considered and searched in parallel. Each object is learned f...